Throne of Allegoria - Board Game (ENG)

Description

In the land of Allegoria, Queen Gwendoline is on her deathbed. How long she has to live is uncertain. With no born heir to the throne, her empire rests on the edge of the sword. Four houses, each represented by a champion of their own renown, vie to replace the ailing monarch and claim the throne of Allegoria. Reputation is fought for; influence is hard won. Power is fleeting.

In Throne of Allegory, players take on the role of the Lords and Ladies of Allegoria, all vying to become the next monarch and proving themselves worthy to succeed the throne. They are supported by the four most powerful houses of the realm: Roselie, the House of Roses; Culver-Lux, the House of Feathers; Antares, the house of storms; Umbral, the House of Shadows. Over the course of 6 weeks (game rounds), players must make the best use of the local workforce, stake their claims and win decisive battles, in a story of secrecy and supremacy. At the end of the 6th round, players add up the Influence they gained during the game. The player with the most influence will claim the throne and win the game.

Throne of Allegoria is a big and beautiful game from two experienced designers. Only 1000 copies will be made!

Product form

In the land of Allegoria, Queen Gwendoline is on her deathbed. How long she has to live is uncertain. With... Read more

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Icon for questionExtra informatie
Thema: Fantasy, Middeleeuwen
Mechanismes: Action Points, Auction / Bidding, I Cut, You Choose, Secret Unit Deployment, Variable Player Powers, Worker Placement
Ontwerper: Robin Lees, Steve Mackenzie
Illustrator: Harald Lieske
Base game / expansion: Basic game
Age: From 12 years
Maximum number of players: 4
Minimum number of players: 2
Difficulty: Difficult
Game duration: 60 - 120 minutes
Language: English, German
Language dependency: Lots of necessary text
EAN: 8595680300851

Description

In the land of Allegoria, Queen Gwendoline is on her deathbed. How long she has to live is uncertain. With no born heir to the throne, her empire rests on the edge of the sword. Four houses, each represented by a champion of their own renown, vie to replace the ailing monarch and claim the throne of Allegoria. Reputation is fought for; influence is hard won. Power is fleeting.

In Throne of Allegory, players take on the role of the Lords and Ladies of Allegoria, all vying to become the next monarch and proving themselves worthy to succeed the throne. They are supported by the four most powerful houses of the realm: Roselie, the House of Roses; Culver-Lux, the House of Feathers; Antares, the house of storms; Umbral, the House of Shadows. Over the course of 6 weeks (game rounds), players must make the best use of the local workforce, stake their claims and win decisive battles, in a story of secrecy and supremacy. At the end of the 6th round, players add up the Influence they gained during the game. The player with the most influence will claim the throne and win the game.

Throne of Allegoria is a big and beautiful game from two experienced designers. Only 1000 copies will be made!

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