Six Sojourns - Board Game (ENG)

Description

Six Sojourns is a new take on Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and tactics, and lots of player interaction.

Your goal in Six Sojourns is to grow your family and expand its influence. Players take turns choosing 1 card from 5 face-up cards. Each card contains actions that allow you to build houses, acquire ships, move, and recruit new family members. In addition, cards have special abilities and sets of icons that represent your family's expertise in various crafts, such as cooking, carpentry, sewing, shoemaking, art, blacksmithing, and jewelry making. In each game, you only choose 9 cards, which means you face tough choices every turn as you focus on crafts, skills, or the card.

Once all players have 9 cards, the game ends. Then you count the victory points and the player with the most points wins.

Each sojourn adds new cards and rules. You can customize your experience by playing the 6 sojourns as a campaign, or by going through each sojourn in order.

Product form

€49,99€44,99 Incl. VAT

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    Icon for questionExtra information

    Base game / expansion: Base Game
    BoardGameGeek number: 439826
    Age: Ages 8 and up
    Maximum number of players: 4
    Minimum number of players: 2
    Supplier SKU: RVM038
    Game duration: 30 - 60 minutes
    Language: English
    Language dependency: Minimal essential text
    SKU: #ASM-S-RVM038
    EAN: 850070701037

    Description

    Six Sojourns is a new take on Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and tactics, and lots of player interaction.

    Your goal in Six Sojourns is to grow your family and expand its influence. Players take turns choosing 1 card from 5 face-up cards. Each card contains actions that allow you to build houses, acquire ships, move, and recruit new family members. In addition, cards have special abilities and sets of icons that represent your family's expertise in various crafts, such as cooking, carpentry, sewing, shoemaking, art, blacksmithing, and jewelry making. In each game, you only choose 9 cards, which means you face tough choices every turn as you focus on crafts, skills, or the card.

    Once all players have 9 cards, the game ends. Then you count the victory points and the player with the most points wins.

    Each sojourn adds new cards and rules. You can customize your experience by playing the 6 sojourns as a campaign, or by going through each sojourn in order.

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