Explore the ocean around a sunken ship and form routes of the same color to reach treasure, but beware of treacherous eddies!
You each have a score sheet of the same level, on which you color routes from different diving locations. The starting player first rolls all the pencils, each of which has a different color. There are different symbols on its sides. These show how many steps the route consists of that you can color on your score sheet.
When it is your turn, choose a pencil and color in the relevant route. You are only allowed one route per color, so if you do not yet have a route of that color, you start one at an empty diving location. Otherwise you will have to extend your existing route. The symbol on the pencil indicates how many steps you can color and whether you have to go straight or can choose freely. If you reach treasure chests or coins along your route, you can color bonus points on your sheet. The game ends when one of the players has colored a certain number of treasures or all his coins.
Pick-a-Pen: Gardens is a game from the Pick-a-Pen series by renowned author Reiner Knizia and contains score sheets of 3 ascending levels. On score sheets 2 and 3 you will find eddies and propellers that can hinder or help you in different ways when coloring routes.
The Pick-a-Pen series is a new generation of innovative “Roll & Write” games that actually involve rolling pencils. This ensures that many different game mechanisms are made possible with the same playing material. But coloring in fields is central to every game. Will you score the most points?