You try to decipher very complicated inscriptions in an ancient crypt. Complete as many rows and columns as possible, with some symbols granting you an extra turn!
You each have a score sheet of the same level, on which you color symbols in an old crypt. The starting player first rolls all the pencils, each of which has a different color. There are different symbols on its sides. These show which box you can color in that color on your score sheet.
When it is your turn, choose a pencil and color in the appropriate symbol. You must always progress from left to right. If a row is full, you can color in a symbol of your choice. And if you color a bold, bordered symbol with the correct color, you can color another symbol as a bonus. This way you try to fill as many rows and columns as possible with the correct colors. If you succeed, you can color in bonus points on your sheet. The game ends when one of the players has colored in all their squares.
Pick-a-Pen: Gardens is a game from the Pick-a-Pen series by renowned author Reiner Knizia and contains score sheets of 3 ascending levels. On score sheets 2 and 3 you will find pencil symbols to cancel a turn and bonuses for squares in 1 color.
The Pick-a-Pen series is a new generation of innovative “Roll & Write” games that actually involve rolling pencils. This ensures that many different game mechanisms are made possible with the same playing material. But coloring in fields is central to every game. Will you score the most points?