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First in Flight - Board Game

Description

Description

Put yourself in the shoes of the Wright Brothers, Samuel Langley and other aviation pioneers, build your own plane and be the first to fly through the clouds.

Each player has a deck of cards that represent the design of your plane. During the game you can improve and refine your cards. But beware of design flaws that can mess everything up.

Take to the skies to test your design, break new records and gain experience, hopefully without crashing. Then return to the workshop to refine your design and then take longer flights. Determine your play style and strategy based on a wide range of available technologies, skills and friends.

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€59,95 Incl. VAT

In stock   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.Popup

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    • Ordered before 2:00 PM = shipped today
    • free shipping from €50 (service point) or €75 (home)
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    Icon for questionExtra information
    Base game / expansion: Basic game
    BoardGameGeek number: 361788
    Age: From 12 years
    Maximum number of players: 4
    Minimum number of players: 1
    Difficulty: Average
    Game duration: 30 - 60 minutes, 60 - 120 minutes
    Language: Dutch
    Language dependency: Lots of necessary text
    SKU: #HMG-F-HMG-2306-PAKKETPOST
    EAN: 5419980362223
    Description

    Description

    Put yourself in the shoes of the Wright Brothers, Samuel Langley and other aviation pioneers, build your own plane and be the first to fly through the clouds.

    Each player has a deck of cards that represent the design of your plane. During the game you can improve and refine your cards. But beware of design flaws that can mess everything up.

    Take to the skies to test your design, break new records and gain experience, hopefully without crashing. Then return to the workshop to refine your design and then take longer flights. Determine your play style and strategy based on a wide range of available technologies, skills and friends.

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