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Atiwa - Board game

Description

The Atiwa Range is an area of ​​south-eastern Ghana in Africa, consisting of hills with steep slopes and relatively flat peaks. Much of the chain includes an evergreen forest reserve, home to many endangered species. Logging, bushmeat hunting and gold and bauxite mining are putting great pressure on the reserve.

Meanwhile, the mayor of the neighboring town of Kibi causes excitement by sheltering a large group of flying foxes in his garden. He has recognized the value of these animals in deforested areas of our planet: flying foxes sleep during the day and go hunting for food at sunset, searching for fruit trees many kilometers away. On their way home, they separate the kernels from the eaten fruit, spreading them over a large area: one colony of 150,000 flying foxes can afforest an area of ​​up to 2,000 hectares per year.

In the game you have 3 workers, with whom you can perform 3 actions each round. For example, you can develop your city with terrain and location maps. Each of them offers different fields where you can keep families, animals, trees, fruit and especially flying foxes. An ingenious mechanism with action field tiles ensures that the action fields differ slightly from each other per round.

Some actions are bad for the environment. This is represented by pollution tokens that you receive as a result of the action. You must place these on spaces of your terrain and location cards, making them unusable until the end of the game. After performing your regular action, you may also perform a flying fox action if you can, but that is optional.

After all players have deployed their workers, the maintenance phase follows. Animals reproduce, families need to eat and fruit grows on trees. One of the most thematic details of the game lies in the training of families. Knowledgeable families automatically receive income, untrained families have to work for their gold with all the negative consequences for the environment.

Atiwa is a beautiful board game by the famous game author Uwe Rosenberg. He has managed to transform a current and important topic into a tough strategic game in a very thematic manner. The game contains an appendix, in which the author further explains the theme and shows how he incorporated the various details into the game.

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The Atiwa Range is an area of ​​south-eastern Ghana in Africa, consisting of hills with steep slopes and relatively flat... Read more

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€57,95 Incl. VAT

In stock   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

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    • Shipped today? Order within: Dec 22, 2024 14:00:00 +0100
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 12 years
    Maximum number of players: 4
    Minimum number of players: 1
    Difficulty: Average
    Game duration: 30 - 60 minutes, 60 - 120 minutes
    Language: Dutch
    Language dependency: Language independent
    SKU: #999-A-999-ATI01-PAKKETPOST
    EAN: 8720289475673

    Description

    The Atiwa Range is an area of ​​south-eastern Ghana in Africa, consisting of hills with steep slopes and relatively flat peaks. Much of the chain includes an evergreen forest reserve, home to many endangered species. Logging, bushmeat hunting and gold and bauxite mining are putting great pressure on the reserve.

    Meanwhile, the mayor of the neighboring town of Kibi causes excitement by sheltering a large group of flying foxes in his garden. He has recognized the value of these animals in deforested areas of our planet: flying foxes sleep during the day and go hunting for food at sunset, searching for fruit trees many kilometers away. On their way home, they separate the kernels from the eaten fruit, spreading them over a large area: one colony of 150,000 flying foxes can afforest an area of ​​up to 2,000 hectares per year.

    In the game you have 3 workers, with whom you can perform 3 actions each round. For example, you can develop your city with terrain and location maps. Each of them offers different fields where you can keep families, animals, trees, fruit and especially flying foxes. An ingenious mechanism with action field tiles ensures that the action fields differ slightly from each other per round.

    Some actions are bad for the environment. This is represented by pollution tokens that you receive as a result of the action. You must place these on spaces of your terrain and location cards, making them unusable until the end of the game. After performing your regular action, you may also perform a flying fox action if you can, but that is optional.

    After all players have deployed their workers, the maintenance phase follows. Animals reproduce, families need to eat and fruit grows on trees. One of the most thematic details of the game lies in the training of families. Knowledgeable families automatically receive income, untrained families have to work for their gold with all the negative consequences for the environment.

    Atiwa is a beautiful board game by the famous game author Uwe Rosenberg. He has managed to transform a current and important topic into a tough strategic game in a very thematic manner. The game contains an appendix, in which the author further explains the theme and shows how he incorporated the various details into the game.

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