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3000 Scoundrels - Board Game (ENG)

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Description

“The Traveler has brought much change to our small border town over the past five years. He showed us wonders beyond our imagination and taught us how to use his strange machines. Now that the Traveler is gone, a storm is coming. Who will determine the fate of the American frontier?"

In 3000 Scoundrels, players take on the role of rival leaders attempting to steal precious technology left behind by the Traveler. By overlaying clear cards, you create unique villains and use them to outsmart your enemies. Basically, hire villains to build powerful combos, steal technology and outsmart your enemies.

Each turn you play a poker card from your hand face down and then use all the skills that match your claimed number. You don't have to tell the truth when claiming a number, but if an opponent catches you bluffing, it will damage your reputation and reduce your chances of winning the game.

Each leader has a unique purpose and motivation in the conflict of Graystone Gulch. Are you driven by money, fame or the deep-seated desire to improve the world? Advanced rules add unique strategies to each leader that reflects their unique strengths and cunning tricks.

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€47,95€38,36 Incl. VAT

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    • Gratis verzonden vanaf €100 (NL & BE)
    • Achteraf betalen & gratis retour (NL)
    • Shipped today? Order within: Oct 29, 2026 14:00:00 +0100

    Icon for questionExtra informatie

    Thema: Alternatieve geschiedenis, Wilde Westen
    Mechanismes: Hidden Victory Points, Open Drafting
    Ontwerper: Corey Konieczka
    Illustrator: David Ardila, Matijos Gebreselassie
    Base game / expansion: Basic game
    Age: From 12 years
    Maximum number of players: 4
    Minimum number of players: 2
    Difficulty: Average
    Game duration: 60 - 120 minutes
    Language: English
    Language dependency: Little necessary text
    EAN: 0841333117771

    Description

    “The Traveler has brought much change to our small border town over the past five years. He showed us wonders beyond our imagination and taught us how to use his strange machines. Now that the Traveler is gone, a storm is coming. Who will determine the fate of the American frontier?"

    In 3000 Scoundrels, players take on the role of rival leaders attempting to steal precious technology left behind by the Traveler. By overlaying clear cards, you create unique villains and use them to outsmart your enemies. Basically, hire villains to build powerful combos, steal technology and outsmart your enemies.

    Each turn you play a poker card from your hand face down and then use all the skills that match your claimed number. You don't have to tell the truth when claiming a number, but if an opponent catches you bluffing, it will damage your reputation and reduce your chances of winning the game.

    Each leader has a unique purpose and motivation in the conflict of Graystone Gulch. Are you driven by money, fame or the deep-seated desire to improve the world? Advanced rules add unique strategies to each leader that reflects their unique strengths and cunning tricks.

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