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Lead Strike - Card Game (NL)

Description

In this exciting trick-taking game, you don't see your own cards, but those of your opponents are as clear as glass!

As a master stained-glass artist, challenge your competitors and outshine them by seeing right through them. Leading-in-the-Sail is a trick-taking game where you can see the suits of your own cards, but not their values. Luckily, you can see your opponents'! Only by accurately estimating the values of your own cards can you accurately predict how many tricks you'll win. Play your cards wisely, but don't be too cautious, because too much care can break glass!

The Slam-in-the-Dunk is an exciting trick-taking game for anyone who enjoys card games that require careful deduction. For advanced trick-taking players, the Slam-in-the-Dunk offers a challenging twist, while the clear cards and rules make it accessible to new players as well.

Trick-in-Trick is played in four deals. At the beginning of each deal, each player receives 10 face-down cards, sorted by value and suit. Players then hold their cards in front of them, revealing their values to their opponents. They only see how many cards of which suits they hold, but not their values. Based on this information, each player estimates how many of the 10 tricks they will win. Then, the first trick begins. Players take turns playing cards, trying to win the same number of tricks as their previous prediction by playing the correct cards. If your prediction is correct, you receive points. After four deals, the player with the most points wins!

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€16,95 Incl. VAT

In stock online   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.
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    • Ordered before 2pm = shipped today *
    • free shipping from €50 (service point) or €75 (home)
    • pay afterwards & free returns
    • Shipped today? Order within: Dec 05, 2025 14:00:00 +0100
    Icon for questionExtra information
    Base game / expansion: Basic game
    Age: From 10 years
    Maximum number of players: 5
    Minimum number of players: 3
    Difficulty: Simple
    Game duration: 15 - 30 minutes
    Language: Dutch
    Language dependency: Language independent
    SKU: #999-S-999-SLG01-PAKKETPOST
    EAN: 8721184282502

    Description

    In this exciting trick-taking game, you don't see your own cards, but those of your opponents are as clear as glass!

    As a master stained-glass artist, challenge your competitors and outshine them by seeing right through them. Leading-in-the-Sail is a trick-taking game where you can see the suits of your own cards, but not their values. Luckily, you can see your opponents'! Only by accurately estimating the values of your own cards can you accurately predict how many tricks you'll win. Play your cards wisely, but don't be too cautious, because too much care can break glass!

    The Slam-in-the-Dunk is an exciting trick-taking game for anyone who enjoys card games that require careful deduction. For advanced trick-taking players, the Slam-in-the-Dunk offers a challenging twist, while the clear cards and rules make it accessible to new players as well.

    Trick-in-Trick is played in four deals. At the beginning of each deal, each player receives 10 face-down cards, sorted by value and suit. Players then hold their cards in front of them, revealing their values to their opponents. They only see how many cards of which suits they hold, but not their values. Based on this information, each player estimates how many of the 10 tricks they will win. Then, the first trick begins. Players take turns playing cards, trying to win the same number of tricks as their previous prediction by playing the correct cards. If your prediction is correct, you receive points. After four deals, the player with the most points wins!

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