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Side Effects - Card Game (ENG)

Description

Drug use, personal demons, wild adventures and more. Side Effects is a “take that” card game where players race to treat all the illnesses in their psyche with drugs and therapy.

Players start with four illness cards face up in front of them (their "psyche") and then four cards in a hidden hand. Players take turns drawing cards from the deck and trying to find the right medicine to treat their illnesses. A medicine card treats a disease, but also leaves the player open to receiving new diseases (from that medicine's list of side effects) from other players.

Each disease card has a unique penalty and delivery cards will activate these penalties. Play an Episode card on another player to hinder him or her or help yourself.

The game ends when a player treats all the diseases in his psyche.

Product form

Drug use, personal demons, wild adventures and more. Side Effects is a “take that” card game where players race to... Read more

€29,95 Incl. VAT

Temporarily sold out   In stock Ordered before 2 p.m. on workdays? Then your order will be shipped the same day! Preorder You can pre-order this product by placing a pre-order. Do you also buy other products in the same order? Your entire order will then be shipped at once as soon as everything has been received. Unfortunately, post-payment is not possible for pre-orders. Temporarily sold out This product is temporarily sold out. Add it to your wishlist to receive an email as soon as the product is back in stock.

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      Icon for questionExtra information
      Base game / expansion: Basic game
      Age: From 14 years
      Maximum number of players: 8
      Minimum number of players: 2
      Difficulty: Simple
      Game duration: Up to 15 minutes, 15 - 30 minutes
      Language: English
      Language dependency: Lots of necessary text
      SKU: #BF-S-GHG004-PAKKETPOST
      EAN: 0602573618868

      Description

      Drug use, personal demons, wild adventures and more. Side Effects is a “take that” card game where players race to treat all the illnesses in their psyche with drugs and therapy.

      Players start with four illness cards face up in front of them (their "psyche") and then four cards in a hidden hand. Players take turns drawing cards from the deck and trying to find the right medicine to treat their illnesses. A medicine card treats a disease, but also leaves the player open to receiving new diseases (from that medicine's list of side effects) from other players.

      Each disease card has a unique penalty and delivery cards will activate these penalties. Play an Episode card on another player to hinder him or her or help yourself.

      The game ends when a player treats all the diseases in his psyche.

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