Nusfjord is a quiet fishing village in the Lofoten archipelago in northern Norway. Fifty years ago the trade boomed when the cod arrived there. Today, Nusfjord is more of a museum than a village, with fewer than a hundred inhabitants. Imagine how beautiful this place must be, considering you have to pay a fee to even look at the houses. Cruise ships used to sail past this long and now largely deserted island world.
In the time in which the game Nusfjord is set, it looked very different. Sailing ships dominated the fjord. The rocks around Nusfjord are covered with trees. As the owner of a large fishing company in Nusfjord on the Lofoten archipelago, your goal is to develop the harbor and the surrounding landscape. To succeed, you must increase your fleet, clear the forest, build new buildings and satisfy the local elders. Of course, others do this too, so the competition is fierce.
Similar to Agricola and Ora et Labora, Nusfjord has a worker placement mechanism, where each player starts with three workers who they place on a central board to activate certain actions. Whether a player wants to clear a forest on their own board, buy a new cutter, or build a building, they must place a worker in the correct space - which is only possible if there is room for that worker. Money is scarce, and one of the faster and easier ways to get it is to put shares of your own company on the market. This risky action can be worth it, because if you manage to buy these shares yourself, you will usually have won money and suffered no downsides.